The gods in Pharaoh are Osiris, Ra, Ptah, Seth and Bast, each with different bonuses and different punishments. Failure to pay such homage will result in punishment from the gods, varying from failed harvests to epidemics. As governor, the player needs to pay sufficient homage to the gods, in order to gain their favour and be granted bonuses. Like other Impressions city-building games, religion plays a major role in Pharaoh. Other objectives are gaining the required Culture, Prosperity and Monument ratings, as well as having a high enough population. A high favour rating is often one of the objectives to complete the mission. This money can be used to boost the city's finances or send gifts to the Pharaoh to increase the player's favour with him. Every rise in the ranks comes with a wage increase. The campaign in Pharaoh plays out in chronological order, divided up along the major periods of that era:Īs the campaign progresses, the player will rise in rank from Village Elder to Pharaoh. Pharaoh displayed many similarities to the Caesar games, with similar buildings, game mechanics and UI. This was the fourth city building game developed by Impressions Games, since they had released Caesar 1, 2 and 3 before this. It is all about constructing and managing settlements and cities in Ancient Egypt. Pharaoh Is a city-building game set in Ancient Egypt.
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